Full Dive: This Ultimate Next-Gen Full Dive RPG Is Even Shittier Than Real Life! (2021)
In an unexpected turn of events, dull high school student Hiro Yuuki obtains the full dive role-playing game Kiwame Quest. Created by the best of technology, the game claims to take "reality to its extremes," from stunning graphics, NPCs' behavior, to the scent of vegetation, and even the sensation of wind brushing against the skin—everything was the result of an ultimate workmanship. Except, the game is a little too realistic and messy to clear. Kiwame Quest features over ten quadrillion flags and reflects the players' real-life physical abilities in the game. Being hit in the game also hurts in real life and slash wounds take days to heal. The only reward here is the sense of accomplishment. Conquer the most stressful game in history that can't be played casually!
Country: JP
Language: Ja
Runtime: 24
Season 1:
Hiroshi Yuuki is having one really bad day. He can't wait to get home and fire up a new virtual reality MMO so he can forget all about it. What could go wrong?
Given the difficulty of Hiro's unique situation in the game, Reona and Hiro decide to seek the help of one of the few remaining players in Kiwame Quest.
After being betrayed by Ginji, Hiro is arrested by the City Guard. Can he find a way to clear himself or escape?
Hiro's traumatic Kiwame Quest play session reminds him of the past. His resolve to quit Kiwame Quest is tested.
Hiro is taken before the Tesla, captain of the City Guard. The interaction has important ramifications for his ability to play Kiwame Quest. Reona attempts to provide Hiro with guidance.
Mizarisa and Alicia clash over Hiro. After the battle, Hiro starts to understand Kamui's advice.
Hiro and Reona return to find the city of Ted in a state of panic. Hiro's newfound change in attitude spurs him to action, and his bold choices open the door to an exciting opportunity.
Hiro begins training as part of the City Guard. However, things don't go quite like he imagined.
Hiro's mentally gruelling time training with the City Guard continues. As the difficulties continue, Hiro grows discouraged. Can he find a way to turn things around and endure until the second goblin assault?
Hiro has endured the 5 days of City Guard training, and the day of the goblin assault is finally upon him. His achievements have earned him the right to learn the trick to Kiwame Quest, but will it be enough?
The goblin assault has begun. A problem from Hiro's past returns to haunt him, and Hiro learns why his chance of survival is only 0.1%.
Hiro has learned the true nature of the City of Ted, and now he has to die. Can Hiro save his console from nearly certain destruction?