A fictional group of ex-United States Army Special Forces personnel work as soldiers of fortune while on the run from the Army after being branded as war criminals for a "crime they didn't commit".
The A-Team is blackmailed by retired General Stockwell, who kidnaps Hannibal and threatens to have him prosecuted if the A-Team fails to secure the release of hostages held on a plane in Spain.
The A-Team's court martial begins and a surprising motive for the death of Colonel Morrison is revealed.
General Stockwell interferes with the plans of Murdock and Frankie to free the rest of the A-Team before the Army can execute them.
The A-Team uses a football game as a cover to sneak a chemical warfare scientist out of East Germany.
The outbreak of a revolution interferes with the planned rescue of three Americans from a Third World Country.
Stockwell is kidnapped by his former partner who has "gone bad" and the A-Team has 18 hours to find him or forever loose any chances of securing a pardon.
Face plans to leave the A-Team but gets involved in the rescue of a newswoman from a paranoid mob chief.
A former political adviser offers to trade a diary for a reunion with his daughter- who Face is hitting on, but Murdock learns that the man may be Face's father and the daughter Face's sister.
Stockwell refuses to allow the A-Team to go after Hannibal when he fails to check in while on a solo mission in hostile territory.
The A-Team's effort to secure a valuable religious artifact involves them with warring island tribes who mistake Murdoch for a God and some unusual missionaries.
Murdock poses as suave secret agent to catch a killer before he can complete another assignment.
The A-Team must bring a girl in who has stolen a briefcase from her father, filled with material she believes he's selling to the Soviets.
Frankie and Face visit Murdock at his job in a restaurant, and all three become hostages of mobsters out to kill a patron, the US Attorney General.